Answering the 10 Arguments Against Games, Gamasutra
Read Answering the 10 Arguments Against Games by Christian Nutt, Gamasutra Daniel Greenberg, a writer for games who also heads International Game Developers Association’s (IGDA) anti-censorship efforts, Professor Ian Bogost and Entertainment Software Rating Board (ESRB) member, Mike Capps, discuss the industry’s perception of games and propose some solutions. Read more…
Building a Narrative That’s Explosive… – NYT
Read Building a Narrative That’s Explosive, Gears of War: Judgment, and the Writing of Its Narrative by by Chris Suellentrop, The New York Times “In 2010 Tom Bissell — author of seven books, contributor to publications like The New Yorker and Harper’s Magazine, darling of book reviewers who compare him to writers like Wells Tower [...]
Shooting in the Dark – NYT
Read Shooting in the Dark by Benedict Carey, The New York Times “The young men who opened fire at Columbine High School, at the movie theater in Aurora, Colo., and in other massacres had this in common: they were video gamers who seemed to be acting out some dark digital fantasy.” Read more…
Mobile Considerations in User Experience Design: “Web or Native?” – Smashing Magazine
Read: Mobile Considerations in User Experience Design: “Web or Native?” by Aral Balkan, Smashing Magazine “As you probably know, user experience design is the discipline concerned with all aspects of the design of interactive products. Although it incorporates important elements of graphic design and motion design, it is primarily concerned with the design of interaction.” [...]
Intro to Maya Tutorials
Intro to Maya tutorials by DigitalTutors.com, the first 10 tutorials are free and give a nice overview of Maya interface and manipulators.
Titans Outpaced by Little Guys – NYT
Read Titans Outpaced by Little Guys, Downloadable Games Take Place Beside Big-Budget Counterparts by Chris Suellentrop, The New York Times “THE six years leading up to this one were blessed with an extraordinary bounty of video games. Every year brought new creations that expanded our sense of the medium’s possibilities.” Read more…
Responsive Web Design – A List Apart
Read Responsive Web Design by Ethan Marcotte, A List Apart article “The control which designers know in the print medium, and often desire in the web medium, is simply a function of the limitation of the printed page. We should embrace the fact that the web doesn’t have the same constraints, and design for this [...]
A New Mobile UX Design Material, Smashing Magazine
Read A New Mobile UX Design Material by Rachel Hinman, Smashing Magazine “Growing up, weekends were about worship in the Hinman household. Sunday mornings were reserved for a laborious worship ritual dictated by my parents. It required dressing up in uncomfortable clothes, going to church and pretending to listen to long-winded sermons about Jesus (while [...]
Postmortem: State of Play’s Lume – Gamasutra
Read Postmortem: State of Play’s Lume by Luke Whittaker, Gamasutra “What’s the process for building a game out of cardboard? In this unusual postmortem, State of Play creative director Luke Whittaker lays bare the paper and glue creative process behind acclaimed indie game Lume.”