Read “No. 1 With a Bullet: ‘Nadeshot’ Becomes a Call of Duty Star” by Conor Dougherty, The New York Times “Matt Haag, a professional video game player, makes close to a million dollars a year sitting in a soft chair smashing buttons. It is a fantastically sweet gig, and he will do about anything to […]
Following are some of the best Digital Media Arts senior portfolios of 2014: Brianna Blank – digital filmmaking and game design Bethany Dudek – graphic design Steve Lakomski – graphic design and game design Adam Swift – graphic design and web design Erik Taheri – digital filmmaking, graphic design, web design Sam Tato – digital […]
Read The Witness artist reminds us to keep it simple, stupid by Alex Wawro, Gamasutra “‘To evoke emotions through art, in games or anything else, you have to break down your medium,’ says The Witness artist and Twelve Minutes developer Luis Antonio.” Read more…
Watch SketchUp Getting Started tutorials here. Watch SketchUp: Cutting Planes and Sections here. Watch SketchUp Techniques: Scenes here.
This video tutorial shows how to turn an old stereoscopic photo into anaglyph 3D image that can be viewed with 3D anaglyph glasses. Click here to download the source image for this project titled “The stereograph as an educator” by a company called Underwood & Underwood, 1901. Click here to view or download the video […]
Watch intro to Unity Tutorials: Beginner Editor and Beginner Graphics from Unity website.
Click here to watch introductory tutorials to Maya Lights by Digital Tutors: Overview of the various light types in Maya Basic light controls in Maya Adding shadows to Maya lights
Introductory tutorial to NURBS modeling in Maya by Ellery Connell: Watch the tutorial
Very good tutorials by Tohm Judson that take you through the process of modeling a game level or interior architectural space in Maya. They cover both polygonal modeling and UV mapping techniques. Links: Maya: Game Level Design, part 1 Maya: Game Level Design, part 2 Maya: Game Level UV Mapping Have fun!
Developers Speak Out: Why Microconsoles? by Christian Nutt, Gamasutra The launch of Ouya is behind us, but Playjam’s GameStick, Mad Catz’s Mojo, and others are still to come — and that’s just year one. The era of microconsoles has barely gotten started, but they already inspire strong feelings in many developers. Read more…