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Posts Tagged ‘Game Design’

Opportunity: Sharable Learning Object

August 24th, 2010 macviel No comments

Project Title

Sharable Learning Object

Contact Person

Leah MacVie, Instructional Designer

Phone: 716-888-2418

Email: macviel@canisius.edu

Project Description

What: Students are to be paired with instructors to develop a sharable learning object, such as a video, simulation, or Web site that can be shared across the College and across courses. The instructors will supply students with the content and the students will come up with their own project about the content. To be clear, the project medium is completely up to the student.

Why: There are many areas of education to branch into as a Digital Media Arts student, including content development, product design, and promotional materials. This project is great real-world experience for anyone interested in widening their portfolio focus.

When: Each pairing will have one semester to work on the project and will present the content at Digital Day 2011.

How: This project is to be sponsored by the new Online Learning Community at Canisius College, coming Fall 2010.

If interested, please contact Leah MacVie, Instructional Designer.

Resources/Skills needed

Any, the project medium is completely up to the student.

Enemy Following the Player – Unity3D Tutorial

May 4th, 2010 PJ Moskal 2 comments

In this tutorial I’m combining various scripts that ship with Unity3D with my own script to make an enemy character follow the First Person Controller (the player) once he/she get closer to the enemy.

Click here to watch this 5min tutorial (.mov 20.4 MB)

Click here to download my script (read the comments before applying it)

If you have any questions about this tutorial e-mail me at moskalp@canisius.edu

Good luck!

PJ Moskal

A Shooter Showdown – Gamasutra article

February 7th, 2010 PJ Moskal 5 comments

A Shooter Showdown by Josh Bycer

Gamasutra article on shortcomings of the FPS games genre and things that could be improved in it.

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Developers React: The iPad’s Future – Gamasutra article

February 7th, 2010 PJ Moskal 5 comments

Developers React: The iPad’s Future by Kris Graft and Christian Nutt

Gamasutra article on the reaction of game developing community to Apple’s announcement of iPad.

Games Are Not Art, Are They? – The Washington Post Interview

January 8th, 2010 PJ Moskal 3 comments

Games Are Not Art, Are They? – Darren Gladstone interview with “Jenova” Chen, creative director of ThatGameCompany, The Washington Post

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