Lessons Of A Failed Game Dev Studio – Gamasutra
Read Lessons Of A Failed Game Dev Studio by Dom Drysdale, Gamasutra Blog “This blog is a summary of lessons I’ve derived from reflecting on my time as an indie game dev studio founder. Its been over a year since we stopped development, and I’ve had plenty of time to reflect on what might have […]
No. 1 With a Bullet: ‘Nadeshot’ Becomes a Call of Duty Star – NYT
Read “No. 1 With a Bullet: ‘Nadeshot’ Becomes a Call of Duty Star” by Conor Dougherty, The New York Times “Matt Haag, a professional video game player, makes close to a million dollars a year sitting in a soft chair smashing buttons. It is a fantastically sweet gig, and he will do about anything to […]
The Witness artist reminds us to keep it simple, stupid – Gamasutra
Read The Witness artist reminds us to keep it simple, stupid by Alex Wawro, Gamasutra “‘To evoke emotions through art, in games or anything else, you have to break down your medium,’ says The Witness artist and Twelve Minutes developer Luis Antonio.” Read more…
Can Video Games Survive? – NYT article
Read Can Video Games Survive? by Chris Suellentrop, The New York Times “For more than five years, almost every word that I’ve written professionally has been about video games. I used to cover things like presidential campaigns and prison reform. But at some point, video games began to seem as consequential as those subjects, if […]
Chief Executive of Rovio, Maker of Angry Birds Game, to Step Down – NYT
Chief Executive of Rovio, Maker of Angry Birds Game, to Step Down by Mark Scott, The New York Times “The move by Mikael Hed comes as the Finnish company struggles to respond to an increasing trend toward so-called freemium games.” Read more…
In E-Sports, Video Gamers Draw Real Crowds and Big Money – NYT
In E-Sports, Video Gamers Draw Real Crowds and Big Money by Nick Wingfield, The New York Times “Professional video gaming is becoming a worldwide spectator sport offering big prizes to competitors and helping the game industry gain even greater cultural and economic clout.” Read More…
High-Tech Push Has Board Games Rolling Again – NYT
High-Tech Push Has Board Games Rolling Again by Nick Wingfield, The New York Times “With eye-popping graphics, visceral action and an online community, video games should have killed tabletop games, but in fact the opposite is true.” Read more…
Interactive Character in Adobe Flash
View this two parts tutorial that explains how to set up animation clips and program functionality of an interactive character in Adobe Flash. Video Tutorials: Setting up Animations (duration: 12:24, size: 144.1 MB) Programming functionality – part 1 (duration: 17:10, size: 201 MB) Programming functionality – part 2 (duration: 7:12, size: 76.3 MB) Supporting file: […]
Slavery as New Focus for a Game Assassin’s Creed: Liberation Examines Colonial Blacks, NYT
Read Slavery as New Focus for a Game Assassin’s Creed: Liberation Examines Colonial Blacks by Chris Suellentrop, The New York Times “In what sounds like a joke by a stand-up comic — Chris Rock? Dave Chappelle? — with a fondness for PlayStation, the greatest black heroine in the history of video games was forced to […]
Intro to Unity Game Engine Tutorials
Watch intro to Unity Tutorials: Beginner Editor and Beginner Graphics from Unity website.